3D View ‣ Menu ‣ Pose ‣ Duik Auto-Rig
3D View ‣ [SHIFT + R]
Available in pose mode only
Select one bone and launch the tool.
This will create a single FK controller for the bone, which will control the rotation and the scale of the bone. If the bone was not connected to its parent, it will also control its location.
There’s a Follow property on the bone used to make it inherit the parent rotation or not. This is very useful for necks, heads or arms. This control is available in the sidebar [N] of the 3D View with the bone selected.
Use a Duik UI Control to expose the follow property on the controller if needed by the animator.
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